Wednesday, 15 February 2012

Whooo! So now I can start on my walk cycle!
Brief from ICA- “Using your chosen rig, animate your character first doing a basic walk, then a walk with personality.
It is important that your character moves forward. Marks will be deducted for a walk cycle on the spot. “
“Duration max: 10 seconds each walk”
There was also a tutorial we had to follow.

Now as you know I'm putting this on my "Neat Blog" long after i started the actual work, so I've got a few attempts of my first walk to show you before i finally got it right. 
Although it said was should do a basic walk first and then add to it to make it a character walk, I did mine on two different rigs. (Penny said this was fine, because,  at the end of the day, I’m just doing more work than required)
So here’s the basic walk, before i cycled it.
I actually did sooo many versions of this, but kept failing and starting again. At first I was making the mistake allot of people seemed to; trying to get my walks right and then dragging from the hips for movement. But in the end after creating some dismal cycles, i went back and did the whole thing again in around an hour.

I have to admit that part of the reason I did it again, was because the guest lecturer, freelance animator guy (I can’t remember the name of right now) was saying being a fast animator was helpful in getting jobs. So I decided that I’d see how quickly I could do this now that I kind of knew what I was doing. In the end it still took me like 30-45 minutes but that was probable because it was rounding off all of the translation and rotation numbers, so that my cycle wouldn’t mess up.

It was the most satisfying thing when I didn’t have to do a thing to my cycled walk!  


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