Friday, 24 February 2012


I was having trouble getting my play blasts to stay in sync with the animation, so i decided to just weight until i rendered it out.
Overall I was quite proud of this. I wish I’d had time to go back and tweak the arm movements a bit more; it took me a while to figure out, as this was also my first attempt at block animating.
Getting the actual lip sync was (surprisingly enough) the easiest bit here. I think I spent most of my time on the additional gestures and getting strong key poses.
Sorry it's a bit quiet, to be honest, the lighting and rendering were mostly guesses and bluffs. But considering I was learning as I went with this, it’s not too bad!

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