Saturday, 17 December 2011

Task 1- Box and Ball Animation

It probably seems like I’m taking a while over this, but that’s because i want to have everything in a nice clear order. I’ve got a messy blog to keep track of everything, and a neat one that I’m going to submit.

So! Task 1!

“This task lets you explore some basic principles with the simplest of models. Animate a ball or box with particular physical properties; such as being light or heavy, big or small. I would like you to explore how such a ball might move. The balls and or box should have personality and a sense of purpose and must be self-propelled, ie move under its own steam. The balls should have some sort of texture or marking to show rotational movement.
Duration: up to 10 seconds"

We came up with a few ideas to talk about in the lesson. Allot of people (including me) seems to have something along the lines of "a speedy little ball racing around the slow moving box". I found it interesting that most people also characterised their box as young, and the ball as old because of this.
Because of this trend, i decided to use my idea which didn't give the ball the upper hand
it might have been better to contrast the materials, and go the opposite way ie. a cannon ball and an empty box or paper lantern etc. However that would have been too difficult, considering that this exercise was partly designed to introduce us to animating using Maya.

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